We will be focusing exclusively on finishing existing features and on bug fixing. This means that starting this week, we are moving into a temporary feature freeze period. This is essential for titles that are available in Early Access – we enjoy getting feedback from the community that helps us in the process of optimizing the game. To say it another way, we’ve been pushing towards new features in a highly motivated, almost crazy way and it’s time for a stabilization period □ We added new features, and now we are working on improving these features and making them feel more complete by using opinions of the community. Our Space Engineers and Medieval Engineers teams have been working hard to develop new features over the past few months, and recently it became clear that in order to keep the gameplay at a high level, we need to slow down the pace of adding new features and focus more on improvements.
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